Thursday, April 14, 2011

Cartoon Physics 101

If one thing doesn't stay the same in cartoons, it's physics. The laws of reality differ in any cartoon you see, hear, or dream. Sometimes a mallet to the head will lead to a cracking skull, or sometimes an accordion effect. In one cartoon a character will die from a falling piano, but other times they'll be fine and fit. So I've decided to look into the very center of cartoons: the physics. If you've seen as many Road Runner cartoons as I have, you know anything can happen. There is one thing that the series spawned for other cartoons. Say the Road Runner is going as fast as possible. If he encounters a tunnel painted on a cliff, he can simply enter and exit it with ease. But if Coyote goes into it at his top speed, he will encounter the real life physics. He'll meet head on with solid rock cliff. Another thing is how a character can go off a cliff and stay in the air for a period of time. This conflicts with the laws of gravity as we know it. So in cartoons, the physics become this: The laws of gravity are null and void until a character realizes it. Now onto the enormous damage a character can take. Sweet and simple, a toon can endure multiple inflictions of incredible pain and live. A cat can survive being chopped in half, having a battleship dropped on him, and being hit with a bowling ball. Any act that is simple and small, or unrealistic and galactic, a toon can endure. All these things, and more, make up the loosely tied collection of cartoon physics. Now lay down, my head hurts.

No comments:

Post a Comment